News, Views and Careers for All of Higher Education
June 25, 2007
College and university librarians got some unconventional advice Saturday: Play more video games.
At a packed session for academic librarians attending the annual meeting of the American Library Association, in Washington, the topic was how to help students who have learned many of their information gathering and analysis skills from video games apply that knowledge in the library. Speakers said that gaming skills are in many ways representative of a broader cultural divide between today’s college students and the librarians who hope to teach them.
In an era when most students would have to go to a museum to see an old-fashioned card catalog, there’s no doubt that libraries have embraced technology. But speakers said that there was a larger split between students — who are “digital natives,” in one popular way of classifying people based on their experience with technology — and librarians, who are more likely to be “digital immigrants.” They may have learned the language, but it’s a second language.
George M. Needham, vice president for member services of the Online Computer Library Center, stressed that he wasn’t suggesting that college libraries “tear up the stacks to put in arcades,” but that they rethink many assumptions.
“The librarian as information priest is as dead as Elvis,” Needham said. The whole “gestalt” of the academic library has been set up like a church, he said, with various parts of a reading room acting like “the stations of the cross,” all leading up to the “altar of the reference desk,” where “you make supplication and if you are found worthy, you will be helped.”
So if this hierarchical model doesn’t reach today’s students, what will?
James Paul Gee, a linguist who is the Tashia Morgridge Professor of Reading at the University of Wisconsin at Madison and the author of Why Video Games Are Good for Your Soul, argued that librarians need to adapt their techniques to digital natives. A digital native would never read an instruction manual with a new game before simply trying the game out, Gee said. Similarly, students shouldn’t be expected to read long explanations of tools they may use before they start experimenting with them.
“We should never read before we play,” Gee said.
Likewise, tools students will use should be designed with this in mind, Gee said, just the way video games are designed. With video games, “you can play while you are inept,” he said. There is also an assumption that players of games are rewarded for “exploring,” even if they don’t achieve the goal they have set out to achieve. “Lowered consequences of failure” is a key value to embrace, he said.
Needham said that in this environment, librarians should focus on “in demand training,” helping students when they hit an obstacle, not before they start. Even then, he said, librarians shouldn’t say that they are providing formal training, but should say things like “let me show you a short cut,” the kind of language students use with one another all the time.
Others of Needham’s suggestions (on which the librarians were taking furious notes):
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Mr. George,
I think you missed the entire point about the analogy between the church and a library. It’s about information exclusivity and ritualization. Priest and Librians act as the gateways to knowlege that each institution contain and are knowledgable in the archaic ways to find that information. In and age where information flows freely on the net, Libraries must update how they are used or face rapidly becoming obsolete. In other words, we don’t need the high-priests of information any longer.
- James
James Cowgill, at 2:35 pm EDT on June 25, 2007
I disagree with Ron and his analysis of metaphors as having to be apt in both directions is unnecessary; most metaphors are informative because the figurative side is much more general and therefore does not easily invoke the original idea. I do not think about every appropriate act of over-generalization when I think of “can’t see a forest for the trees” and yet that’s a very useful metaphor.
At any rate, the article’s analogy really captures the problem. The classic library model is where a patron goes to the reference desk and receives guidance on how to find the answers they seek.
That’s terribly inefficient. Librarians in today’s society should be experts on search algorithms and webpages full of categories. They should constantly strive to make the process as decentralized and easy to tailor as possible. In an ideal world, information in libraries would be completely decentralized and available to anyone, anywhere. Reference librarians would work through instant messaging while the rest worked on archiving and sorting and search algorithms. The brick and mortar libaries can still have novels and encyclopedias, but should be more like quiet indoor parks than research centers. Gut all the microfiche and throw in as many internet terminals as possible. And the librarians can be accessed through them.
Currently, we’ve got some librarians who think libraries are sacred and shouldn’t be supplanted with a more intelligent model. I don’t want to have to ask some expert where something is in the building. Just as I want to pray to God without the intermediary, I want to take as little time as possible getting my information from the library. I don’t want a preacher/librarian if one can be avoided, and they should be happy to be rid of me.
This article wasn’t a hard hitting criticism of librarians but rather a helpful suggestion. Librarians have no choice in the matter anyway. Some internet company is going to eventually make a repository that competes well against libraries that are electronically ineffective. Think about phonebooks, think about maps at home, think about personal correspondence by USPS. All of those systems are 100% redundant, slow, and useful in only a few applications. What will become of these systems in ten years?
Our society is better served if librarians stay at the forefront of research instead of maintaining legacy systems.
Dustin F, at 3:00 pm EDT on June 25, 2007
There should be a distinction here that was not explicitly made. Gaming technology is what needs to be emphasized, not the playing of games with respect to library services.
The digital native an immigrant alike enjoy getting to what they are looking for quickly and reliably.
The authors suggestion that librarians should play more games is best taken lightly, and maybe better stated as librarians should support game technology for providing library services.
Technologies like artificial intelligence and drop down menus can enhance on-line research and browsing of library records.
At issue is the role of the librarian which as the article suggests is changing from a stoic oracle to an enabler for its customers.
Jeff M., at 3:00 pm EDT on June 25, 2007
Have you ever been to University of Washington’s main library?
http://content.answers.com/main/c...lo_Library_Graduate_Reading_Room.jpg
It feels like a Gothic cathedral, which is sort-of what the article is about.
Carl, at 3:25 pm EDT on June 25, 2007
Mr. Cowgill,
I think you may have missed Mr. George’s point. Librarians — if I may, in keeping with the tone of the above article, generalize with a very broad stroke — are not the revered gatekeepers to knowledge. Nor do they regard patrons as supplicants; many would both scoff at this idea and find it insulting to, once again, be portrayed as that crusty, dusty, out-of-step purveyor of all knowledge who only helps the worthy. Nothing could be further from the truth. And describing library services as ritualized as the “stations of the cross” is ridiculous. Nothing keeps a patron from walking up to the desk and asking a question, any question. Neither praying to Melville Dewey nor lighting of candles at the public OPACs is required before approaching the desk. Just come and ask a question. It’s as simple as that.
Also, information doesn’t always “flow freely.” Ask any student who has been assigned a topic for a paper that requires the use of scholarly sources how easily and freely what they need is free (and easily found) on the net. One final point: as there is always a buck to be made, information exclusivity isn’t going away any time soon.
Krista Schmidt, at 3:25 pm EDT on June 25, 2007
What makes people think that a credentialed person may not also have their share of practical “expertise"? I will try telling my boss that I could show him a few “short cuts", instead of rudely suggesting that I may know more than he does about the reference desk!
Librarienne, reference librarian, at 3:25 pm EDT on June 25, 2007
Essentially, and I truly have had this idea for over a decade, and before I describe it, I’d like to say for the record I would like to be included in the renovation of the mind that this concept will catalyze. Just as in Fifth Element when Milla is learning about earth’s history. The ONLY and I mean ONLY way to appeal to gamers is through video collage. I do visuals for parties, I’m doing one for Girl Talk this Thursday, thing is, video jockeying has veered into the comprehensible realm of straight up video mixing, providing no counter point. In other words, there is no collage if all you’re doing is taking a beastie boys video and a rage against the machine video and mixing them. Sure most people will love it, but its easy, its comprehensible it makes sense, and for all those reasons, ultimately, its boring. No irony means no interest, even if the viewer doesn’t immediately see what is ironic in the first place.
My style has always been trying to synchronize the randomness of the atmosphere, in general, SPECIFICALLY. So those dancing continue and those not dancing begin to, mentally, the prefix of the sentence points to the veracity of its content by rhyming. Anyway, here’s the idea, the GUI, graphical user interface is essentially, well, a screen, on the screen are three buttons which are each controlled by physical controllers that also have at least, three buttons. Around the screen are 26 smaller screens each representing a letter of the English alphabet, however, we can get to that later, essentially its just further content refinement, obviously alphabetical, however, there will be overlap based on tagging, hierarchically. The three buttons control the RMM or rapid media marks the user makes as the and yes this will be the screen saver, an algorhythmic multimedia (oh scary word) collage unfolds based on previous cookies of recent user queries, the collage will get more specific as the user continues to RMM. Conversely the user can also submit a query and the collage can begin there as well, based on content tagging.
Tagging is one of the critical growth industries of this era of the mind.
So as the music, print media, visual media unfold, the user is given options, controlling the edits per second as well as the transitions (primarily crossfade)times, and or simultaneneous layers of visual on visual. These controls resemble the pitch lever on a conventional dj turntable. Once the edits per second is in place, up to twenty per second for hardcore gamers to two every five seconds for seniors, after that is set, the fun begins...even more.
The THREE BUTTONS. One for Data, one for Audio and one for Video. As the collage unfolds the buttons are used to equate what the users finds interesting, which they indicate by pressing the buttons. Data would represent any print media, photos, NY TIMES, Anne Fadiman books etc, audio, music, field recordings, spoken word, video, television, documentaries and movies, etc. Each time a button is pressed the media fragment is tagged into the appropriate subscreen. Once if ever the user is finished researching the content, they can peruse what they’ve chosen and get directions to download it or the path to its physical location, if it is in fact still checked in at the library.
On my myspace you will see an example of my style of video collage on the left side, scroll down, its about Marshall Mcluhan. My youtube, second account first one get suspended due to the two second inclusion and static tag for a British comedy cartoon called Modern Toss is http://www.youtube.com/WOMP2007
You’re welcome, its about time, had this idea since 1996
Richard Altman, I’ve had the solution to this for 11 years at alone in the future on this one, at 3:25 pm EDT on June 25, 2007
One thing I’d like to see most in Libraries is implementation of text search across all the books available. I see Google as the ultimate librarians. Recently, I downloaded and implemented Lucene, a Java, open source search engine. It’s available from SourceForge. Some minor programming was required to access the functionality (front-end work). The search engine indexes all the words in all the electronic files of the folder hierarchy you designate and provides links to them.I think having direct search capability would definitely be the next step for improving access to books.
J Johnson, Developer at USAF, at 4:40 pm EDT on June 25, 2007
First, the author’s assumption that Librarians, for the most part, are not digitally savvy is just plain wrong. I know well the prevailing stereotype of the little old Librarian in the musty stacks, as I live with it daily. Having completed my Master’s Degree in 1997, and working in an academic library ever since, I can flat out inform anyone that today’s Librarian is a far cry from the little old lady saying “shhhhh” from days gone by. Most of us have been raised with computers and speak the language quite well, thank you. I, for one, have had every gaming system known to man since even before the Atari 2600 (What was before, you say... That would be ‘Pong.’) So I, and many other Librarians today, are definitely ‘Digital Natives.’ I would even wager that there aren’t many students at my college who could stay in a game with me on “Madden 2007.”
So, everything this article says about information access is what I strive for daily in my career. From designing our Library Website with the ‘no reading of manual required’ mentality to constantly promoting the online databases to which students have access, I believe completely in ease of use.
But I also think the analogy of game playing can only go so far. Just because I could beat 90% of people on “Madden 2007,” does not mean that I could cut it in NFL training camp. Sometimes, even with information access, the user must take some initiative and not expect to have a virtual information world just handed to them. The virtual world and the real world may look alike, but they are often very different.
J. Miller, Librarian, at 6:05 pm EDT on June 25, 2007
This is the current power struggle where the gamer community is trying to wrestle the role of expert from the professional community. It seems like this is a symptom of the gaming culture; kids can play games and manipulate the virtual world, but don’t know crap about the real world. To them, everything is mouse-clicks and flashing lights and anyone who doesn’t get that is a n00b or artard. Did you ever notice that game guides are huge bestsellers? That’s because the game culture is not about discovery, it’s about being given the answer. They’ll say it’s about discovery, but how many people bypass the hard work of discovery and buy game booty with real money? Lots. It’s a real world, virtual world problem. We (librarians) live in the real world whose relevence is diminishing every day. We don’t need to help it along.
Remember that fake Kurt Vonnegut speech about wearing sunscreen? It goes, “Read the directions, even if you don’t follow them.” Great advice. Too bad the digital natives blew that tidbit off. And fyi, video games are damn hard; I haven’t come across one yet that let me advance to the next level without finding the right key or opening the right door—video games are proof that there often is only one way to solve a problem.
paul chambers, librarian, at 8:05 pm EDT on June 25, 2007
One might say the suggestion to play more games should be taken lightly, but the reality is that it shouldn’t. There are some big ideas buried in the activities of digital natives, and many of them are difficult to uncover without first-hand experience.
While technology is an important piece of the puzzle, it is only one of several ways that games inform digital natives. Natives have a different relationship with language and visual representation; even a different understanding of interpersonal conduct. It’s not just drop-downs and AI that matter; this is a whole new way of thinking.
Unlike television or telephone, the internet serves as an always-on many-to-many cultural conduit—ham radio for the soul. Digital natives never leave market square. And unlike comic books, video games are an immersive play-space where formative experiences occur. To people in this world, digital avatars aren’t abstract. Many children spend more time in game worlds than their own neighborhoods. Game worlds are the setting for shared cultural experiences and learning. More importantly, they are heavily-tested use cases for self-motivated and peer-guided learning, finding and doing.
Mr. Schwartz: I’m sorry to tell you, but it’s you that needs to RTFM, and video games and the surrounding digital culture are TFM. Learners of all ages have changing expectations. A vast repository of information is a wonderful thing, but it will die if it is not easy to use. At various times in my life, I have been a heavy library user. I cherish the value libraries bring to a community. But even I have a hard time choosing the library over a Barnes and Noble with a Starbucks. They know what I like :)
Jonathan Bruder, Digital Native & Library User, at 8:05 pm EDT on June 25, 2007
I would like to say that the video game generation is more likely to like to find the material online rather than offline.simply because the time and hassle of driving to a library, finding and checking out a book, and reading through the book (they might call it Manually) is too much hassle in a universe where you can have instant knowledge gratification on google.com
I earned my bachelor’s degree last years without reading a single sheet of a book.All our books where in.PDF (which none of the students read as we could search them to find the answers we need.) and all my papers/assignments were written using the Internet (I wrote in excess of 100 papers in two years).
The emphasis is on 24/7 connectivity, trial and error as a mean of learning, and instant gratification. A brick and mortar library does not offer any one of those.
However, full text reliable digital libraries such as Ebscohost do answer some of the need.
And publicly updated encyclopedias such as Wikipedia will server the following purposes to complete the need: 1- provide a quick background and intro of the topic 2- link to professionals in the field for additional research 3- Eliminate the problem of systematic bias.4- Provide the latest developments on the topic. (i.e. 30 min after Vegas Electronic Expo show starts, pictures and initial reviews of a sate of the art TV is available on Wikipedia, and hundreds of thousands of us are getting notified and reading about it through social bookmarking (e.g. Digg.com, Del.icio.us).
I am a 27 year old IT guy (yet a digital immigrant as I first touched a PC when I was 10) and I still feel the threat of the next generation replacing me in a flash.
There is no catching up with the digital natives and the brick and mortar libraries will eventually die off maybe sooner than you expect.
But there is a couple of important duties on the shoulder of current librarians: 1- Digitize the existing books before they are forgotten and eliminated from the library of human knowledge. (I have read about such efforts on a few large libraries online). 2- Update social encyclopedias (such as wikipedia) with the current knowledge. 3- Try to find/introduce a modern way to regulate professional and reliable information from everyday garbage. One idea is a ranking system where only professionals in a field get to rank different sources.I am talking digital online ranking that will bring the most authentic and useful links to the top of the list while listing the opposite views right next to it( or else those opinions might get forgotten at the bottom).
That is a lot of scanning, cataloging, and typing my dear friend. You might as well spend your time on that than playing video games to learn trial and errors, or install instant messaging applications so you can answer their questions.
p.s. they don’t like to ask, but if you make it available, they will find it through trial and error. The key here is making it available. A book sitting in a library is not available.
Al, IT Professional, at 9:30 pm EDT on June 25, 2007
As a 25 year old librarian, and having worked in both the public and private sectors for a number of years, I would like to applaud this paper. I’ve seen the rift between what I generally term “old school vs new school” tear apart progressive ideas and library/community programs purely to satisfy some kind of conservative ideal about what a library should stand for. Changing thinking and attitudes is a *huge* problem with this industry, and for those of you replying to this post and denying a problem, you either (a) have your head in the sand, or (b) work in one of those rare progressive libraries. I’ve presented to others in my profession on ways to embrace the digital natives — responses range from enthusiasm, confusion or fear. Raise the establishment and push forth, that’s what this article is emphasizing, and its what our profession should be doing. I’m not talking about the idealistic banter that fails to translate into something tangible, but the solid plans to push forward.
And for the publishers out there who continue to suffer severe bouts of technophobia in this emerging digital realm, get off your high horse and embrace 2007. Surely you’ve witnessing the embarrassing struggle the music industry has had with the digital realm, so stop playing the victim and lead the way, not tow the line.
Sean Boden, Librarian, at 4:30 am EDT on June 26, 2007
The only thing that wasn’t mentioned was the big businesses that hold back libraries from innovating. The commenter from the USAF mention text searching, but the publisher won’t allow that fully (check Google’s troubles on that one). And the OPAC makers are slow to add new features, ensure they cost plenty, and make roll outs painful.
How many online catalogs support community tagging right now? This is a very simple technology that could be added to a RDB in a week. Where is it?
We’re shackled by the businesses that reap profits from our calling, to fulfill the information needs of our patrons.
Dempsey, Information Scientist (nee Librarian) at Zolved.com, at 7:35 am EDT on June 26, 2007
There is a sign in our post office which reads something like: No dogs allowed except those accompanying blind persons.
B. Johnson, Barf!, at 9:10 am EDT on June 26, 2007
See link below. All is not well in video-playing land it would seem. Librarians should be wary of jumping on band-wagons of supposed “this-is-the-way-thing-are-now-so-you-better-adapt-or-die".
http://www.usatoday.com/tech/gami...21-video-game-addiction_N.htm?csp=34
ernieknowles, at 9:10 am EDT on June 26, 2007
My sister was a teenage multitasker in the 1950’s: I can remember my father telling her:"Get your butt off the phone, turn the radio off, quit writing in your diary, and focus on your algebra homework.” P.S. It didn’t do any good, she failed algebra anyway. Our generation (Bill Gates, Steven Jobs) of “Digital Immigrants” worked hard to create the cyberspace infrastructure that “Digital Natives” enjoy today, and they did it without the benefit of having any video game playing experience under their belt. How did the world ever produce an Albert Einstein, who didn’t even have a good calculator, much less a computer to play video games on. Physically whacking around on a computer keyboard develops research skills...? Right, and Paris Hilton should teach driver’s ed. I observe students almost everyday using computers in a two-year college library, and I see very few “Digital Natives” using computers to complete course assignments or for academic research (there are of course, many exceptions). What I do see are many students, before they fail out anyway, skimming rapidly (superficially) through, seemingly endless, pictures of potential dates on Myspace or Facebook, while they listen to music (there’s that multitasking again). Maybe at term paper time, they will ask me: “Uh you remember that EbscoHost you told our class about?” “Think you could help me find a couple of articles?” It seems that “Digital Natives” don’t always know their own “language” very well. Pay attention! And yes, read the instructions!The way technology is changing, today’s “Native” could very well be tomorrow’s “Immigrant". We have some wonderful and powerful tools. We just need to learn to use them better, and use them at the appropriate time and place.
Jim Kennedy, at 12:00 pm EDT on June 26, 2007
I would call my son a digital native. He started with video games at the age of 4, started using the Internet before I did, and games online heavily.
He’s also highly contemptuous of anyone who simply starts playing a game or a piece of software and THEN asks for help from the experts, who have spent considerable time learning the ropes. He and his DN friends online will not hesitate a millisecond to tell the newbies “RTFM, man!”
Ky-librarian, at 2:10 pm EDT on June 26, 2007
“There is no catching up with the digital natives and the brick and mortar libraries will eventually die off maybe sooner than you expect.”
Librarians have been hearing this argument for decades and it’s yet to happen. I don’t think brick and mortar libraries are in any danger of going away. What technology-only lovers don’t realize is that there is a completely different group of people out there who still love the printed word, who want to hold an actual book in their hands, and feel that reading something off a computer screen is not ideal. His statement is such a gross generalization.
As to digital libraries, yes a lot is being done. However, not everything needs to be or should be digitized and librarians are well-trained to help decide what should be and how it should be done. But there will be problems with this. Haven’t you been following what Google is going through with it’s plans to provide online content of books. We’re talking about things like copyright and intellectual property. Providing digital content involves more than just scanning a book in.
In general, I find the disconnect between IT and librarians rather alarming. In most places I’ve seen that it there is a war going on between the two areas when we really should be working together. Most librarians are willing to conceded that technology is our friend and ally in assisting library users. We like the fact that users don’t have to come to us physically anymore and that we have the ability to go to the users virtually and physically.
We are only enemies if ignorance of our individual, but equally important roles, is allowed to continue.
Jill, Librarian, at 2:20 pm EDT on June 26, 2007
I’ve read a number of articles about digital natives and I’m always left with the same feeling — this seems about 10 years too late. Let’s not forget that the Atari 2600 came out in 1977. The fact that it’s taken so long to address this topic seriously is, in my opinion, the symptom of a generational rift that starts way higher on the decade scale than the 20s.
Michelle, at 3:55 pm EDT on June 26, 2007
Information users have so many learning styles, info-seeking styles and even different individual approaches to various research projects. This article and most of the comments seem to be dealing in black vs white, where there is really room for many approaches. The best libraries and librarians IMHO provide information access methods to suit as many of the users’ styles as possible. Some researchers or information seekers *will* RTFM. Some will never read it, but will get by with searching the PDF file for the immediate answer. Neither is “right” nor “wrong;” the two approaches are just different. Why exclude some info seekers by, for example, throwing out all the microfilm and books in favor of computers? Wouldn’t it be just as silly to throw out all the computers because some users want to use real books? The transistion from 20th century to 21st century information seeking behavior might take a few decades. Is that so bad? What does it hurt the “digital natives” to learn a little history lesson about “old time” information seeking behavior?
Dell Bayer, Technical Librarian, at 4:55 pm EDT on June 26, 2007
Some very interesting points brought up, but I don’t think that the primary lessons are unique to the gaming world, or even to “digital natives."Yes, it’s important to allow and encourage experimentation with library system tools. Experiment is good (particularly in combination with a certain amount of RTFM-as-needed.) But people have been learning about their worlds this way for millenia before the invention of the video game.
Suggestions like the implementation of virtual references services are good, but don’t represent any sort of fundamental cultural divide between generations. This is not the first time that libraries have embraced technological change.
Sara, at 1:55 pm EDT on June 27, 2007
The presentation, and accompanying topics, hit the mark and yet go wildly astray. Catering to the preferred modes of information retrieval and exploration of the “Students Of Today” is all well and good. It certainly shows that libraries are in touch with their patrons’ inclinations and are doing their best to “remain relevant". With any material that is being produced electronically, with clear access rights, we can meet the users’ desires.
However, there’s a tremendous backlog of material that is nowhere near ready for the digital world. At Penn State Libraries, we have between 4-5 million books, and an overwhelming number of these are dusty old books without online searchable text. Even of the online resources that we have, most are licensed and can only be accessed through the provider’s highly restrictive access point. These aren’t things libraries can control; they just deal with the realities of providing access to the content they have. It’s unrealistic to exhort librarians to abandon old ways of finding text and cater to current modes when most of the text is bound up in old, varying formats with restricted means of access.
Patrons may want the ease of access that the Internet has trained them to expect, but beyond the Internet, the world is not all digital. Patrons either need to learn how to find books the Old Way (i.e. searching the online catalog, going to the shelf, and :: gasp :: skimming through the book to see if it is relevant to their research topic), or supplicate the “high priests of librarianship” who spend their time learning the Old Ways, becoming familiar with the divers collections in their libraries and helping others find what they want. If a patron really wants the information, they’ll buckle down and learn all of the tricks needed to find what they want. Or they can ask, and librarians will provide, to the best of their ability and funding (oh, that ugly topic!).
Google is making headway in converting physical text to digital, and perhaps within a decade, they’ll have roughly 80% of the commonly held _public domain_ book collections available online. The libraries that can afford to digitize their collections are chipping away at that. But conversion is a massive enterprise and will take money, manpower, and most of all, time. Even then, not everything may be online. Some materials — brittle books, rare collections — will remain offline. Modern patrons can ignore these offline materials, but they do so at their own peril. The consequences of remaining uninformed falls on the shoulders of those who choose not to inform themselves in every way possible.
Larry Wentzel, Digital Preservation Coordinator at Penn State Libraries, at 4:25 am EDT on June 28, 2007
“’Lowered consequences of failure’ is a key value to embrace”
Sure, why not set the bar so low that anyone can be considered successful no matter what they achieve? This is just as bad as the nonsensical hogwash that is perverted an entire generation of children because they are so vacuously praised. They grow up with a overbearing sense of entitlement, thinking that they are special. They’re not!
I’m not against gaming in libraries, I actually think it’s a great idea! Scanning the horizon, and testing and implementing new technologies is a good thing that keeps the profession vibrant, but when we start talking about diminishing consequences, we should be prepared to lower our expectations as well.
Woeful, at 11:45 pm EDT on June 30, 2007
I think it’s very useful to have played a modern plot-based video game when explaining things to students. I don’t know if it helps *them* but when I can describe the research process as being similar to such games— where you need to collect things from different places and put them together, where there is help online and from other people, and where the ultimate goal requires thinking... I feel more comfortable about showing students the different steps and procedures we have.
To me, the cool thing about doing research is that it’s like playing a video game except that you don’t need to have good hand-eye coordination, and you never have to wait for a new game to come out with a new quest. :)
The question is, what do YOU do when you get a new database? Do you sit down and play with it, or do you read the manual first? Most librarians I know play first, then read the manual, then play some more.
This is the model I see with gamers to some extent. There’s another model, where people start gaming with their friends who’ve already played the game, and who offer help/suggestions over their shoulders. I’ve seen that too. That’s our role: we make a living ‘playing the research game’ so we know all kinds of helpful shortcuts. We’re like GameFaqs for the research library: if you want to get the Blue Chalice of Power, we can tell you what databases to look in or what buttons to push.
Jennifer Heise, Librarian, at 11:05 am EDT on July 2, 2007
Hi. This is my first foray into Inside Higher Ed, and I must say that I’m impressed with this feedback/discussion feature. Scott’s written an excellent report (thanks, Scott), and the subsequent discussion is absolutely fascinating. This is also my first comment so I hope it posts OK.
Re Needham’s analogy — I think it’s spot on! Libraries do feel like churches, and the space is designed so that you do feel as though you’re working your way up to to ever more divine sources of light. The hush, solid furniture, expansive nave, and haloed staff all feed this impression.
But libraries aren’t alone in designing for shock and awe. Much of the rest of the campus tries to follow suit, with variations in means to keep the masses at bay. Most, however, lack the spiritual panache of the library.
On another note, the reaction to the RTFM comment is interesting. Others have already said it so I’ll only add that manuals have gone the way of the typewriter. Most software and electronic products don’t include them. Maybe a brochure or a quick-start pamphlet, but that’s it. Like a car, you get in and drive it. You don’t RTFM first.
In many of the comments, I sense a strong reaction to the idea that hardcopy resources will be replaced by digital alternatives. The fear is palpable in these posts, and for good reason. I think these writers know, in their heart of hearts, that this transformation is inevitable. Hardcopy will go the way of the library card catalog. The reasons are simple: digital is searchable, cost effective in terms of storage and maintenance, available anywhere 24/7/365, and infinitely practical and useful in the learning-teaching equation.
The changeover is already occurring, and it’s just a matter of time until hardcopy resources truly become museum relics.
The choices for librarians are simple: lead, follow, or (please) move out of the way.
Kimo, at 2:25 pm EDT on July 10, 2007
I also started on the Atari 2600 playing Tank and Pong, but I didn’t start using a PC until I was in college. Does that make me a native or an immigrant? Either way, the argument that libraries are being made redundant by the new technological mindset is pure fiction. We are driven by information, and not all information is easily understood, let alone accessed. The information professional is even more necessary and relevant now as ever.
Perhaps libraries should be revered and thought of as churches of the mind, and maybe librarians should be thought of as priests (I prefer Info Guru). However, Mr. Needham is way off base when he implies that librarians wield the “I grant you info/No info for you” magic wand. As has been stated in another comment, everyone is worthy! It’s not up to the librarian to make that determination. Please approach us and ask for guidance. We don’t bite, we don’t judge. We want everyone to share the knowledge. Information is important – nay, it is empowering! Whether a digital native, immigrant or luddite, everyone should afford themselves the opportunity to learn and grow intellectually; otherwise this “broader cultural divide” will manifest itself into intellectual haves and have nots (or knows and know nots?) We can all recognize people who can present themselves intelligently and form cohesive arguments, and we can all recognize people who do not have these skills. We run the risk of those who never read the FM not knowing how to read — or understand what they’re reading — at all. I agree with previous posters that lowering the consequences of failure is a dangerous path on which to embark. Information is important, and anything that important is worth working for. We should raise the info bar, so that drinking from the cup of knowledge tastes that much sweeter! I’m sorry to be snarky, but Al from IT’s post makes my argument for opening the pages of a real book or journal and reading it. I hope the code he writes is cleaner than his grammar and usage!
Is eschewing the FM the exclusive purview of the DN? My father tried to put up a set of bookshelves without reading the FM, and he’s somewhere between DI and luddite. I argue that it’s human nature to try, to figure out, and to RTFM only when necessary. If this was not the case, then the whole profession of technical writing would not exist. Why distill the instructions down to readable format if the DI is perfectly happy to read the long form?
Mr. Needham’s list of suggestions may exemplify his ideal in library service, but in reality many are purely theoretical and impractical at best. For example: • Offer online services not just through e-mail, but through instant messaging and text messaging, which many students prefer. [Figure out how to train, staff and maintain this service with your existing budget and personnel. Fire “old timers” (i.e. anyone 45 or older) who can’t figure out how to IM without reading the FM.] • Hold LAN parties, after hours, in libraries. (These are parties where many people bring their computers to play computer games, especially those involving teams, together.) [Tell your library staff that they will have to stay after hours to keep the building open. Figure out how to pay staff overtime to do this. Also, librarians will have to learn how to play these games (on their own time of course).] • Schedule support services on a 24/7/365 basis, not the hours currently in use at many college libraries, which were “set in 1963.” [Tell librarians (many of whom are unionized) that they need to work out a 24/7 schedule, whether there is a need for it or not (remember, George Needham says it’s perfectly fine to pay twelve staff to cater to three patrons at 2am). Hope that the union doesn’t notice or, if they do, that they’ll be nice when they file the grievance.] • Remember that students are much less sensitive about privacy issues than earlier generations were and are much more likely to share passwords or access to databases. [Be prepared to explain this to subscription online providers who stipulate in the contract to limit usage to only two users at a time. Be prepared to explain to students and faculty why said online provider cancelled service due to breach of contract from over use.] • Look for ways to involve digital natives in designing library services and even providing them. “Expertise is more important than credentials,” he said, even credentials such as library science degrees. [Have the utmost confidence in your “doctor” who got all his training from Discovery Health Channel, and enjoy your home build by an architect who subscribed to the entire Time-Life DIY series.]
I don’t doubt that the librarians in attendance were taking furious notes – they were probably wracking their brains trying to figure out how to implement these suggestions. I need a few rounds of Space Invaders just to calm down from reading this post!
Caroline Bordinaro, Instruction Librarian at CSU Dominguez Hills, at 4:00 pm EDT on July 12, 2007
I have enjoyed reading this article and the comments. As of today there is still a place for books and other tangible media. Librarians should, and are incorporating an ever growing array of digital replacements or alternatives to physical collections. A fundamental purpose of library science is to provide people with the information they need. This may be done in as wide a variety of formats as the information seeker’s wants and needs and the institutions capacities permit.
Have libraries acted to meet changing technology quickly enough? Certainly libraries have not done this as quickly as many librarians and patrons would like. Many of the boundaries to providing improved and more user friendly access to information are economic, social and political. Possessing the technological capacity to improve library services is currently ahead of library’s capacity to negotiate with database providers, publishers and the parent institutions of the libraries (i.e. universities, or state and local governments).
As a recent library school graduate I was socialized to accept the user-centered model of library service. This concept has many strong points and is particularly attractive as a means to provide excellent public service. However, as any parent can tell you, just because a child want ice cream for dessert doesn’t mean that is the best meal for them.
While it may be argued that the best case scenario would allow full text searching of digital versions of all works, and perhaps a combination of social tagging and controlled vocabularies to maximize recall and precision in our information search strategies, the actual state of being requires a mixed approach to information retrieval. Further, since the amount of information created in print is growing exponentially along with born-digital works the difficulty of indexing all intellectual works will increase.
Can librarians do a better job of embracing the level of technology currently available? Yes. Should our profession participate in this work? Certainly. Are the library and librarians endangered? No. Those who believe they are do not yet realize the nature of our profession. It is not surprising that non-librarians misunderstand our work and education. We are all specialists to some degree, and it is because of this specialization that all people will increasingly need to cooperate and communicate with one another to achieve anything that is worth doing.
Nathan Preuss, Reference Librarian at University of Tennessee Law Library, at 12:05 pm EDT on August 24, 2007
If any of Inside Higher Ed’s readers would like a copy of the presentation I offered at this seminar, I would be happy to send it to them. Just e-mail me at needhamg@oclc.org, and I’ll get it out right after the ALA conference. I’d hate to be blamed for anyone’s writer’s cramp!
George Needham, VP, Members Services at OCLC, at 8:30 am EDT on June 25, 2007
This is off the subject, but Dr. Needham’s analogy is way off base. I’ve never been in a library that felt like a church, and I’ve never been in a church that felt like a library. I’ve never mistaken a librarian for a priest or vice versa. What a disservice to both that one is depicted as the likeness of failure in the other. This insulting bit of anological argument tells us much more about Dr. Needham than either libraries or churches.
Ron George, Project Writer at Texas A&M University-Corpus Christi, at 9:30 am EDT on June 25, 2007
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“We should never read before we play,” Gee said.
‘The fool doth think he is wise, but the wise man knows himself to be a fool,’ wrote Shakespeare in Act V, Scene I of “As you like it.”
Based on my experiences with students, far more of ‘em should RTFM.
Larry Schwartz, Librarian at Minnesota State University Moorhead, at 11:05 am EDT on June 25, 2007